The second iteration of a group exhibition turned a bit more of a magazine somewhere between games and design.
(im sorry its late)
The brief was the same as v1:
“RAID is a group zine/publication thing that joins graphic design (bad) and video games (good). The idea is to ask a bunch of my fav designers (you) to come up with a game idea and then design the logo for that game. Then I’ll (me) put all the entries into a magazine with interviews with game developers and designers and makers and send it out to everyone who participated.”
Now with added interviews and features and general improvements and bug fixes.
Hui Yeon Hwang
Kenobisboch / Luca Font
Kate Brangan and Jo Little
Jacob Jan Wise
Interviews / Features
240mm × 190mm on 130gsm Gloss
2 colour [Pantone 809C] + [Pantone 7628C]
Using Pantasia by Wei Huang and Deckard by Bobby Tannam
Editing and Art Direction by Simon Sweeney